Ch 6 Lab: Multiplication Table
Authors: Ralph Morelli and Bronzell Dinkins
Trinity College, Hartford, CT
For use with Chapter 6
Brief description
This is a simple lab that is suitable for Chapter 6. It requires a
nested counting loops, which are used to print out a multiplication
table.
It uses a simple applet interface, including TextArea and
TextField components. It can be used to illustrate
some of the basic TextArea methods, such as append()
and setText(). It also uses escape sequences to format
the output in the TextArea.
Objectives
The objectives of this lab are:
- To practice coding simple counting loops.
- To practice coding Java methods.
Problem Statement
Write a Java applet that displays a variable sized triangular
multiplication table. The table should consist of from 1 to 12
rows. The number of rows is decided by letting the user input a number
into a TextField. The first row should contain 1 column, the second
row should contain two columns, and, in general, row N should
contain N colums. The rows should be neatly formatted so that
each column of the table is properly aligned.
Before Lab
Read chapter 6 of Java, Java, Java, 3E.
Object Oriented Design
The computation involved in this project can easily be
handled in the applet's actionPerformed() method.
Therefore, you need only one class for this project,
the applet class.
GUI Design
Follow the GUI design shown in the demo program. This involves an
input TextField and an output TextArea. The
TextField should be associated with an
ActionListener. Whenever the user types a value into the
TextField, the applet should clear the TextArea and display the
properly formatted multiplication table.
Note: To clear a TextArea, use the setText(String)
method. To append text to the text already contained in a
TextArea, use the append(String) method. Recall
that the escape sequence \t will place
a tab into the TextArea, and the \n will
put a new line into the TextArea.
Create a MultTableApplet.html file that accesses the
the MultTableApplet.class file in an applet tag to use when
running your applet program.
Algorithm Design
This algorithm requires a nested for loop, one loop
for the rows of the table and the other for the columns in
each row. See section 6.4 for examples of these kinds of
loops. The algorithm can be implemented right in the
actionPerformed() method or it can be encapsulated
into a method that is called from actionPerformed().
Optional: Error Checking
Revise your applet so that it checks the validity of the
user's input. The value input into the TextField should be
between 1 and 12. Display an error message if an erroneous
input is given.
Handin
Have your worked check before leaving lab. Hand in copies
of your properly documented source code. For
documentation guidelines, see
documentation specifications.
You're done. Great work!